Day one — Play
Out of the car, onto the land
Arrive, drop what can be dropped, start before anyone has the right answer.
For the person who sends the invite
Six to thirty people. Two to five days. Ninety minutes from Calgary.
Hold a dateWhy go
You already know the pattern. A rented room. A facilitator with a deck. A dinner that is pleasant and forgettable. People fly home as the same group that arrived, with better photographs.
Bring them here instead. The Badlands are older than the company and indifferent to the org chart. Days on the land. A sequence the group can keep using on Monday. Recovery that is actually quiet.
Group
6–30 people
Length
2–5 days
From Calgary
90 minutes
Sleep
Haven + Canalta
What you are buying
Badlands Bootcamp runs Play, Adaptability, Connection and Experience as four days of work — or a tighter cut of the same sequence. Each Rune is revealed, practised on the ground, then carried. Short structured time after the land so the group can say what actually happened. Not therapy. Not a circle that never ends.
Sleep at Haven, four suites on the block, or Canalta when the group is larger. Meals. Basecamp for heat, cold and hands when the day is done. You leave with a shared story, not a tote bag.
What they take home
A typical three days
Day one — Play
Arrive, drop what can be dropped, start before anyone has the right answer.
Day two — Adapt + Connect
Weather, route, each other. This is where the useful friction lives.
Last day — Experience
Name what you will carry. Eat. Drive home before the spell is talked to death.
Who this is for
Six to thirty people. Founders, senior teams, crews that collaborate on paper and stall in the room. Close enough that Calgary and Edmonton can leave in the morning and be on the land by lunch.
If you want a tasting menu, a speaker and a branded notebook, this is the wrong page. If you want your people in a landscape that will not flatter them, hold a date.
The offer
Tell us who is coming and when you can travel. Availability and a figure come back by email.